Saturday, July 6, 2024

Harnessing DLSS 3 and FSR 3 for an Unmatched Experience

NVIDIA’s DLSS 3 Frame Gen and AMD’s Fluid Motion

In the ever-evolving realm of gaming technology, a daring fusion has emerged, bringing together the formidable might of NVIDIA’s DLSS 3 Frame Gen and AMD’s Fluid Motion Frames technologies. Described as a “crazy idea” by Quasar Zone, this amalgamation, though intricate, delivers a substantial boost to gaming performance. While the feasibility may be questioned for the average gamer, the sheer audacity of the attempt is commendable.

Diving into the Technological Marvels

To comprehend the synergy, it’s imperative to delve into the individual realms of NVIDIA’s DLSS 3 and AMD’s Fluid Motion Frame technology. DLSS 3, pioneered by NVIDIA, marks the inception of frame interpolation on the PC platform. It achieves this by doubling the frame rate through the insertion of an AI-generated image, often surpassing the quality of the natural counterpart. Integrated into the game, DLSS 3 utilizes the source code accessible through NVIDIA’s DLSS SDK.

Conversely, AMD’s Fluid Motion Frames technology operates with DX11/DX12 games and is activated on the driver side. While lacking in detail compared to AFMF technology, it boasts compatibility across a broader spectrum of games, presenting its own set of advantages. AMD has also introduced FSR 3, a frame interpolation technology akin to DLSS, but uniquely implemented within the game engine, resulting in superior upscaling quality.

Bridging the Divide: Implementing Both Technologies

Despite sharing the common goal of enhancing frame rates, the implementation of these technologies differs significantly. To leverage both, a system supporting both NVIDIA’s RTX 40 (DLSS 3 Frame Gen Support) and AMD’s RX 6000/7000 GPUs (AMD Fluid Motion Frame Support) is requisite. The display is channeled through the AMD GPU, while the NVIDIA graphics card assumes the role of the primary GPU in the Windows operating system. This configuration ensures that the Radeon GPU handles the display, while the GeForce GPU takes charge of rendering the game.

Activating AMD Fluid Motion Frame technology demands the installation of the latest Technical Preview or BETA driver. In the Radeon Control Panel, AFMF technology must be set to “enabled” under the “Global Settings” tab. Notably, AFMF exclusively operates in full-screen mode, with other modes like borderless window or window mode lacking support for this function.

Enabling DLSS 3 frame generation is more straightforward toggle the corresponding option in the game settings. Both NVIDIA and AMD technologies can then operate concurrently, paving the way for an exploration of their joint performance.

Unveiling the Gaming Symphony: DLSS 3 and AFMF in Action

The true test lies in the crucible of performance, exemplified by the gaming experiences facilitated by DLSS 3 frame generation and AMD Fluid Motion Frames technologies.

Performance Showcase in Key Games

In titles like Cyberpunk 2077, boasting a 4K resolution, the combination of both technologies yielded an almost threefold increase compared to native resolution. Surpassing standalone AFMF or DLSS Frame-Gen settings, the performance gain was substantial. However, the narrative isn’t uniform across all games; COD: MW III, for instance, exhibited a drop in minimum FPS compared to AFMF and DLSS 3 frame-gen standalone configurations. Starfield and Ratchet & Clank: Rift Apart showcased performance improvements, yet caution is advised against deploying such combinations for stable overall performance.

Setting the Stage: Your Toolkit for the Fusion

If you’re inclined to embark on this gaming adventure, here’s a concise guide encompassing all prerequisites:

  • An NVIDIA GeForce RTX 40 Series GPU (DLSS 3 frame-gen support)
  • An AMD Radeon RX 6000/7000 GPU (AMD Fluid Motion Frames Support)
  • A PC motherboard featuring at least two ideally positioned PCIe slots to accommodate two GPUs.
  • Ensure that the GPU connected to the display is the AMD Radeon GPU.
  • Set the NVIDIA RTX 40 GPU as the primary GPU in the Windows OS.
  • Install the latest AMD Fluid Motion Frames Technical Preview driver.
  • Enable AMD Fluid Motion Frames via the Radeon Control Panel (manually if not automatically activated via global settings).
  • Enable DLSS 3 Frame Generation within supported games.

The Caveat: Navigating Challenges in the Pursuit of Gaming Brilliance

As exhilarating as this experimentation may be, the reality is laden with complexities. Juggling two graphics cards introduces a myriad of challenges, including stability issues, crashes, and stutters. It’s crucial to acknowledge that neither company officially endorses this combination, underscoring the inherent risks. The ball is now in your court. Dare to venture forth into the uncharted territories of gaming innovation!

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