PC Starfield Tweaking Guide – Mods and Tweaks
After receiving positive reviews, Bethesda Game Studios’ new RPG debuted on Steam with 245K concurrent users today, including owners of the $100 Starfield Premium Edition until September 6th.
BGS games have always inspired PC modders, and Starfield is no exception. Even though the official modding tools won’t be published for a few months, the community has come up with several changes and proto-mods to improve the experience. We’ve included the most significant community improvements below.
performance
Starfield doesn’t stutter like other current PC games, but its nature makes it hefty. Thus, performance optimisation should be sought wherever possible.
We haven’t verified reports that manually activating Resizable BAR for NVIDIA GeForce GPUs improves performance. This is the overall method if you want to attempt.
Bulwarkhd created a Performance Texture Pack to reduce VRAM usage by lowering the typical texture resolution from 2K to 1K or even 0.5K for those with a configuration near the minimal requirements.
In a recent post, Nexus Mods user Erok posted optimised graphic preset.ini files for Low, Medium, High, and Ultra to boost PC frames.
Starfield’s visuals are enhanced by Bethesda’s newest Creation Engine, which the makers claim is the most advanced technology in their game. The most notable changes from Bethesda games are the animations and Global Illumination lighting.
Visuals
There are methods to improve the visuals even at this early stage of its public release. Many players noted the yellow/green tinge and high black levels first. Both may be part of the developer’s creative vision, but the gamma cannot be changed in-game.
The settings usually darken evenings. Depending on the ReShade setting, performance may drop by 5% or 10%. You may always use the ReShade option to deactivate shaders unrelated to colour fixes if you like.
Epiphany Absolute is developing the first Starfield HD Texture Pack mod. The author revealed that AI upscalers are doubling texture resolution from 2K to 4K. Of course, this effort is ongoing. Currently available upscaled textures: Aquatic, bladed, flowers, forest, rocks.
Epiphany Absolute posted another ship HD Texture Pack mod a few hours ago. The installation is identical. Remember that only Discovery, Hopetech, Pirate, Ship Common, and Starborn have been revised.
Gameplay
While playing Starfield, I realised that stealth is more harder than in prior Bethesda games. The devs may have overtuned NPCs”senses’
Thanks to two modifications, they may be adjusted. Zzyxzz’s ‘Better Out of Line of Sight Sneaking’ reduces foes’ hearing accuracy when you’re hiding behind obstructions. According to the creator, the game’s default setting is 0.4, but the mod lowers it to 0.33 like earlier BGS games.
Also, transfer SneakSoundLosMult.txt from the mod to the Starfield folder.
Gameplay Tweaks and Fixes by Ixion XVII reduces NPC view cone detection (from 190 to 170) and opponent visibility in exteriors (by 5%) in Starfield.
It functions similarly to the previous mod. StarfieldCustom.ini’s [General] section needs the following command:
Zzyxzz, who made the first mod in this area, also released a Less Spongy Enemies mod that decreases NPCs’ health gain when they level up. The default amount is 20, but this mod may change it to 15, 10, 5, or 0.
Quality of Life
Starfield, like other BGS games, is complicated. Sometimes that shows in the User Interface or other ways the game may be more accessible or responsive. Quality-of-life changes will aim to solve it.
First, how to enter the game faster. The ‘Undelayed Launching’ mod by Seb263 skips the Bethesda logo and health warning messages by tweaking StarfieldCustom.ini and adding a new file.
Increase the spaceship’s Field of View optionally. Again, adjust the value to your liking.
Want a more immersive interface? You need franchfroise’s ‘Immersive Tactical Hud’ mod. It eliminates opponent health bars, names, hip-fire crosshairs, compresses crosshairs and the level-up indication, changes the experience bar, and improves hit marks and crit notifications. Installation is same to above.
However, Stentorious’ Simple Compact Inventory adds 12 displayed items and an optional file to organise goods by Value:Mass ratio.
TomLikesGuitar added this option and a beneficial Value:Weight ratio sorting mod.
In both circumstances, extract the Data files into the main Starfield folder and check StarfieldCustom.ini:
Last but not least, McGuffin’s IconSortingTags adds additional icons to Starfield’s inventory and loot window to help players see what they have. Same installation process as above.
The iceberg is merely the tip. Stay tuned for years of coverage of the finest Starfield modifications and improvements!
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